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DevBlog: Enter the Arena — A New Battleground Awaits

A New Battleground Awaits

Sharpen your weapons, fine-tune your builds, and team up with your partner: the Arenas are coming to RavenQuest with the Treasures Below Expansion (1.1.0)! 

Designed to challenge your strategy, coordination, and progression, Arenas introduce a dynamic PvP experience that rewards strength and tactical teamwork. It's time to put your grind and gear to the test!

Let's break this brand-new system down, so keep on reading to find out more! 
 


Arenas are fast-paced, competitive 2v2 PvP encounters built for those who thrive under pressure. Upon entering a match, you'll face off in a series of three consecutive rounds, with matchmaking determined through an MMR system, similar to what is experienced in Guild Wars

To battle your opponents, you can either enter as a duo by forming a party with another player, or join solo and be automatically paired with another solo player. These Arenas are instanced, like Aether Rifts, meaning you'll be dropped into a combat environment.

Arenas will open three times a day, and each time, you'll be able to participate in up to three matches. You'll have 30 minutes to complete each match and can enter the Arena up to 15 minutes before it starts. Since each match consists of 3 rounds, that's a maximum of 9 matches and 27 rounds per day.

However, unlike Aether Rifts, Arenas do not use preset Archetype builds. Instead, your own character's progression determines everything, from the number of skill points to equipment and weapon stats.

 


The Arena experience is centered around freedom of build choice, making your character's journey and decisions truly matter, and rewarding preparation and mastery over your character's unique setup.

Here's what you need to know before entering:

◈ Minimum Requirement: Legacy Level 65 is needed to participate. 

◈  Warforged Skills will be fully enabled. 

◈ RavenCards: No rarity restrictions, so players can use their full collection. 

◈ Equipment and Weapons: The current stats count, but it won’t be possible to change gear once the match starts. 

◈ Attributes: All attributes mirror your progression. There are no Arena-specific stat presets. 

◈ Consumables & Buffs: Can be applied and used after entering the Arena.


Each Arena is more than just a test of strength, it's a chance to make your mark. Fame is earned based on the personal MMR, with Fame awarded after each round. This means there are up to 27 possible Fame payouts per day for those who complete all their matches. 

The higher your MMR, the more Fame you'll receive, so consistency and skill will pay off!
 



We're excited to announce that the Arena System will launch alongside the Arena Leaderboard, accessible directly through our official website! This Leaderboard will showcase the top Arena competitors, ranked by MMR, and updated regularly.

Climbing the ranks won't just earn you bragging rights, it will also unlock exclusive Adornments as a proof of your prowess in battle. Only players who have actively participated in Arena matches will appear on the Leaderboard, so don't sit on the sidelines!
 

Join the Fight
 

Whether you're a battle-hardened veteran or a rising challenger, the Arenas bring a thrilling new way to test your skill, earn Fame, and rise through the ranks. Partner up, queue in, and show your opponents what you've got! 

Will you rise or fall? Join our Tavern on Discord and let us know!