Tuesday, December 16, 2025

It is that time of year again, Adventurers! Emberveil returns with twinkling lights, warm hearths, mischievous Goblin Grinches, and Father Beard wandering the world with gifts in tow. As Ravencrest once again dresses in festive spirit, whether you are celebrating the season for the first time or picking up where you left off last year, be prepared for plenty of cheer, surprises and rewards!
Additionally, the Munks will be officially opening the much anticipated Winter Carnival (December 17th)! But this time, with the addition of three new games added to the Carnival: Pummeldillo Boxing and Two Dice Games!


$QUEST Staking arrives this week to the $QUEST Ecosystem.
Over the last few months, during a brutal market where 99.9% of projects are shutting down, slowing development, or pulling funds, our goal became crystal clear. We needed to build a sustainable ecosystem that could not only survive, but thrive during a difficult market.
We established three clear steps for the $QUEST Ecosystem.
Remember, scarcity is rarely noticed until a tipping point is hit. With how much $QUEST is out of circulating supply from Buyback & Burns, and $QUEST spent in-game, we are very close to that tipping point.
Now, we activate step 3: skyrocketing $QUEST utility.
This comes in two forms this week: the $QUEST-exclusive Reforging System (more shared later in the patch notes on this), and the introduction of $QUEST Staking Rewards.
A Better, Safer Staking Model
We took our time designing this system because we didn't feel the current staking models in Web3 were the right approach. Instead of taking cash directly into our own hands, we negotiated $100,000 USD of $IMX tokens for our Adventurers and the $QUEST Ecosystem believers. We believe action > words. This is another action we are taking to put the $QUEST Ecosystem and our Adventurers before ourselves.
Here's how we designed it to be lower-risk for you, the Adventurer:

Continuing to Compound on Sustainability First
In a bear market, you can do everything right and still go down. In a bull market, you can do everything wrong and still go up. Seeing our current sustainable and expanding position in this deep bear market has us incredibly bullish on where we can go with even the slightest market turn, let alone bull run.
We continue to set the foundation, reduce the supply of $QUEST increasing it's scarcity, and now, we bring real, tangible rewards to those who believe in the $QUEST Ecosystem. Also, yes, you can obtain $QUEST on-chain via QuickSwap or Uniswap to add to the staking pool and claim a larger share of these rewards.
Expanding Support for In-Game $QUEST Auto-Staking
Adding support for auto-staking of $QUEST you hold in-game is no small task. We wanted to get staking live as soon as possible to get $IMX rewards into our Adventurers hands that hold $QUEST. Please know that we are already working on how to make in-game $QUEST count towards your stake. We can't give an ETA yet, as the team needs a well-deserved rest over Christmas after pushing around the clock on the Munk Carnival Expansion and now this significant Winter Update just a few weeks later.
But we see $QUEST held in-game as the same as website-side. After Christmas, we will be working hard to get in-game $QUEST automatically staked in future pools. Until then, if you want to enjoy these extra $IMX rewards for your $QUEST in the first Season Pool, you need to withdraw your in-game $QUEST to the website. Remember, any $QUEST withdrawn for staking, if you then choose to deposit any back, you receive credit to withdraw with no fee.
We will have a full announcement in the next few days when $QUEST Staking goes live.
We are hitting the pillars we set out to achieve. We took a leap of faith with a different formula in a market where everyone else was failing, and it's working. We will continue to build sustainably, reduce the supply, get rewards into your hands, and prepare for an explosive future. Strap in, Adventurers. We are excited to have you along for the journey!

At the heart of Emberveil is the tradition of exchanging Emberveil Gifts with fellow Adventurers. Trade gifts with another player and both of you will receive Merry Emberveil Gifts in return, which offer improved rewards!
How to obtain Emberveil Gifts?
How to obtain Merry Emberveil Gifts?
These gifts can be opened for Father Beard Tokens and seasonal items that are sold for silver. Every gift exchange must be of an equal number of gifts so both players must trade the same amount.

Father Beard Tokens earned can be brought to the Merry Munk in Ravencrest's seasonal hub and exchanged for a selection of seasonal prizes: festive house cosmetics like Emberveil Chimes, Sir Frostalot the chill knight, and even your own personal Merry Munk Helper to cheer up your house! Additionally, you will be able to purchase Father Beard's famed Emberveil Cookies, which boost your earned experience by 40% for your next 200,000 EXP acquired. Those cookies are sure to be a treat!
To celebrate your participation in this year’s festivities, we have also prepared a set of new Player Titles in addition to recurring ones.
The following Titles are recurring, so players who have unlocked them in previous seasons can’t obtain them again:
The following Titles are new and unique rewards for this year’s Emberveil:
Keep your gifts close, for a band of nasty, mischievous Goblin Grinches is loose! These Goblin Grinches bring their own flavor of seasonal chaos, raiding and pillaging to steal gifts everywhere. Goblin Grinch dynamic events are spread in different regions and level ranges, so help Father Beard keep up his jolly work by joining forces with other adventurers, and earn a few extra gifts along the way.
Last, but not least, the Winter Munk Carnival Update introduces new Christmas Cosmetics to the game, including Moas, Wagons and Ships cosmetics ー all available in the Fortune Wheel!

If you are already in the holiday mood, make sure to visit Merry Munk and he will point you toward all Emberveil activities. Keep that festive spirit up, adventurers, and have a merry Emberveil!

Straight from the scorching corner of Hadarak Desert comes a fierce contestant, ready to dethrone Moa Racing as the carnival patrons’ favorite attraction. Pummeldillo Boxing is the new action-packed thrill that will be the talk of the fairground for days.
Stake your Carnival Chips or Lucky Chips on fast-paced Pummeldillo Boxing matches, featuring a complete roster of brawlers, each one with a unique fighting style and a star rating reflecting their potential as a fighter, with lower rated contestants offering better payouts. Every few minutes a new match will take place, two contestants enter the ring and brawl it out until a winner emerges victorious!

Seek out the famous Pummelglove coach Rocco Shellboa, who feels right at home next to the ring on the ground floor of the Carnival’s main building. He will gladly get you started on the details of this Pummeldillo league, where every brawler wants a place among the legendary Pummelglove Champions.

Not in the mood for a friendly Pummeldillo brawl? Then step right up the nearby stairs and roll some bones at the Carnival's brand new Dice Games! Whether you trust destiny, probability or pure Munk luck, these fast and flashy tables offer quick thrills and crisp rewards. Two games await: Hilo's High-Low and Dubs' Seeing Doubles, each rolling their own way in the Carnival's growing lineup.
At Hilo's High-Low table, you predict how a single enchanted die will land. Choose High or Low, Odd or Even, or make a daring move by naming a specific number. One prediction, one roll, and thrilling suspense as Hilo's magic die spins and tumbles before revealing fortune's call. That is, if you can hear it over Hilo's excited yelling.

Hilo's table might be too loud and chaotic? If you prefer a bit of symmetry in your rolls, Dubs' Seeing Doubles might be your place. Roll two dice and have them settle as a perfect pair. Any matching numbers count as a win, with higher doubles bringing even greater rewards. Simple, swift, and harmoniously compelling, as Dubs would say.

Play both games with Carnival Chips or Lucky Chips by talking with either Munk Roller Hilo or Munk Roller Dubs, depending on your game of choice, and let's roll!
You may notice that the Dice Game UI intentionally remains on your screen after you click the roll button. We designed the UI to be lean, to allow you to move the Dice Game's UI to the side of your screen and play continuously without the hassle of reopening the window for every roll.

This festive season, 10 brand-new Christmas-themed Pets are joining the world, each bursting with winter charm, mischief, and magic, including two dazzling new Shiny Pets for the luckiest adventurers of all.
Among this frosty lineup are the radiant Shiny Frostflare and Shiny Glacie, alongside their companions Frostflare, Glacie, Blizzy, Tinkerton, Glimmer, Bellibear, Krample, Snowbert, Toffee Tom, and Hazel. Whether playful, cozy, or a little mischievous, these festive friends are ready to follow you into every snowy adventure!

As always, Pets aren’t just about looks. They come packed with Pet Perks to boost your journey, and high-rarity companions can assist with Gemstone Transmutation, helping turn Gemstones into $QUEST. The rarer the Pet, the stronger their bonuses, and the faster they recharge their Transmutation Energy.
Don’t miss your chance to welcome a winter companion into your adventures: head over to the Munk Carnival and spin the Fortune Wheel. The snow is falling, and these Pets won’t be around forever! 🎁✨

You asked for more $QUEST utility ー and we are bringing it in a big way!
We are incredibly excited to introduce Equipment Reforging, a new endgame system designed to give you more control over perfecting your gear. Reforging exclusively uses the $QUEST token, bringing a new massive amount of late-game utility to $QUEST.
Reforging is accessed through the Reforge tab within the Infusion UI. Only Combat Gear can be reforged.

Here's everything you need to know:

With the implementation of the Reforging System, we are also introducing a brand-new equipment tier: Tier 8, giving players the opportunity to reach even greater levels of power. In addition to all stat slots available in the previous tier, Tier 8 gear now features:
Tier 8 items are crafted using Radiant Catalysts, a new material obtained from Legendary Expeditions. Due to their immense power, these items can only be equipped by Adventurers with Legacy Level 80 or higher.
With the introduction of Tier 8, Adventurers may not be able to reach max Quality Crystals on this new tier of gear right away. This is a new tier of crafting progression, you may need to boost your crafting ability further to reach the pinnacle of T8 crafting.
With this update, we are also increasing the Effective Level soft cap from 85 to 90.
We know for some players, this might feel early. However, as an MMORPG, continued progression is core to RavenQuest's identity. With the introduction of new Tier 8 gear and an increasing number of Adventurers hitting cap day by day, we want to ensure there is always a path forward for the most dedicated adventurers.
Remember, MMORPGs are not a race to a finish line. If you are not Effective Level 85 yet, it's okay. Play RavenQuest the way that you enjoy the most, whether that's hardcore pushing to the new level 90 cap or enjoying the journey at your own pace. First and foremost, games are about enjoying the journey.

Following community feedback, we are introducing two major improvements to the Aether Monoliths System: new activation time windows and the addition of Greater and Lesser Aether Monoliths. These changes aim to create more variety in Monolith availability while preserving the core gameplay experience players are familiar with.
Monolith Activation Time Windows
Aether Monoliths will no longer activate automatically during every time window. Instead, each window now has a chance to trigger a Monolith within the WarZone, adding an element of unpredictability to their appearance.
The activation chances vary by time window, but they go from 30 to 60%.
Greater and Lesser Aether Monoliths
Aether Monoliths now come in two distinct versions: the Greater Aether Monolith (previously the standard Aether Monolith) and the newly introduced Lesser Aether Monolith.
During each active time window, two WarZones will now be available, one containing a Greater Aether Monolith and the other containing a Lesser Aether Monolith. Aside from the rewards, both versions function identically and use the same assets, ensuring a familiar experience regardless of the Monolith encountered.
The key difference lies in the Fame rewards. Greater Aether Monoliths grant 2,000 Fame, while Lesser Aether Monoliths award 1,400 Fame, equivalent to 70% of the Greater version. All existing reward distribution rules remain unchanged.

To support the dual-Monolith system, several interface and messaging updates have been implemented. Monolith map icons now use distinct colors to clearly differentiate between types, with purple icons representing Greater Aether Monoliths and blue icons representing Lesser Aether Monoliths.
Additionally, new tooltips have been added to clearly label each Monolith type, and the WarZone details interface has been adjusted so hovering over a zone explicitly indicates whether the upcoming Monolith will be Greater or Lesser.

For the final update of the year, we have added five new creature respawns, along with several improvements and expansions to existing areas across the world:

Consumables
Added two new Milk Tea–type items, now interacting with Profession Levels, available at the same vendor as Milk Tea (Bartender):
Guild Shop
Adjusted pricing for several Guild Buffs (per member):
Munk Carnival
Miscellaneous
Tell us what you think about the Winter Munk Carnival Update: Join the discussion in our Tavern on Discord and share your thoughts!